I'm a self-taught creative developer, motion designer and manager, based in Utrecht the Netherlands. I create digital experiences combining interaction, video and motion design.
I had the opportunity to work with many great clients such as Nintendo, Van Heek Medical, Microsoft, TakeTwo Interactive, Rockstar, 2K, Geonius, GameEye, Rigo Verffabriek and many more.
Outside of work my passion resides in tinkering with photography, Blender, Threejs and creating IOS apps.
(Hover over the buttons to change the animation.)
Here is a summary of my most important skills and abilities as a Creative Developer:
Here is a summary of my most important experience:
After twenty years at Senzie I started for myself. To build something that is completely mine and I can take on projects that are near to my heart.
My activities contained managing my own projects like creating landing/action pages, websites, online campaigns, motion design videos, video editing and more.
I ran the company together with the owner/Creative Director. My main goals where to keep the company healthy and get the team as efficiently possible and remain our quality. Next to this I was still active as Creative Developer.
My role as Studio Manager was to maintain the day to day operations of the studio. Next to this I was a creative developer busy learning new skills and techniques and teaching them to the team.
Here my mainly tasks work localizing and creating POS assets. Localizing game manuals and working on game magazines.
Here I learned how to successfully manage B2B print media projects. And process all the files between design and the final result.
Here you will find a video that shows some of my work to give you an idea what I've been working on.
Sadly I can't show you everything due to client restrictions but I expect this gives a good idea on what I can do.